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refactor: rand.Seed not required anymore

This commit is contained in:
dump_stack() 2024-02-20 12:28:27 +00:00
parent 9b69738163
commit 48e5e8cd04
Signed by: dump_stack
GPG Key ID: C9905BA72B5E02BB
3 changed files with 0 additions and 10 deletions

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@ -6,13 +6,11 @@ package main
import (
"fmt"
"math/rand"
"os"
"os/exec"
"runtime"
"runtime/debug"
"strings"
"time"
"github.com/natefinch/lumberjack"
"github.com/rs/zerolog"
@ -99,8 +97,6 @@ func (v VersionFlag) BeforeApply(app *kong.Kong, vars kong.Vars) error {
}
func main() {
rand.Seed(time.Now().UnixNano())
cli := CLI{}
ctx := kong.Parse(&cli,
kong.Name("out-of-tree"),

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@ -282,8 +282,6 @@ func (q *System) Args() (qemuArgs []string) {
// Start qemu process
func (q *System) Start() (err error) {
rand.Seed(time.Now().UnixNano()) // Are you sure?
q.cmd = exec.Command(q.Executable(), q.Args()...)
q.Log.Debug().Msgf("%v", q.cmd)

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@ -15,10 +15,6 @@ import (
"time"
)
func init() {
rand.Seed(time.Now().UnixNano())
}
func TestSystemNew_InvalidKernelPath(t *testing.T) {
kernel := Kernel{Name: "Invalid", KernelPath: "/invalid/path"}
if _, err := NewSystem(X86x64, kernel, "/bin/sh"); err == nil {